Mar

Obscure games much? Well, maybe not entirely. While John's been travelling down the well shot path of Galaga (Galahgar), Matt plays programming (?) and Marc gets all excited about a game no one's heard of using Google Translate.
GTS_EP35.jpg 

Intro music from http://www.bensound.com

Galaga (1981)

https://en.wikipedia.org/wiki/Galaga

1989 Arcade Bar

http://1989.com.au/

Teenage Mutant Ninja Turtles (1989)

https://en.wikipedia.org/wiki/Teenage_Mutant_Ninja_Turtles_(arcade_game)

Zachtronics

https://en.wikipedia.org/wiki/Zachtronics

EXAPUNKS

http://www.zachtronics.com/exapunks/

Vampire (1986)

https://www.lemon64.com/?mainurl=https%3A//www.lemon64.com/games/details.php%3FID%3D2772

Phantomas 2 (1986)

http://www.worldofspectrum.org/infoseekid.cgi?id=0003688

Phantomas 2.0 (2018)

http://www.indieretronews.com/2019/02/phantomas-20-overhauled-classic-for.html

Mario Andretti Racing (1994)

https://en.wikipedia.org/wiki/Mario_Andretti_Racing

 

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Mar
Here's a couple of pictures of that Phantomas 2.0 box set:

RzDGzVkE.jpg  3QjJyEt0.jpg 
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bakersnarkMDW
So John, with all these apparent recent acquisitions, where’s the current gaming pickup thread?
Oh look, here’s one I prepared (very) recently:
https://forum.gamethesystem.co/post/march-postchristmas-gaming-pickup-thread-10088532?pid=1308100897&random=13532

EXAPUNKS
(As Sir Hacks-a-Lot sang: “I like nano botts and I can not lie”)

There was in fact a Voyager Episode called “Phage” where Neelix has his lungs stolen by a desperate diseased race called the Vidiians (you should always keep your valued vital organs in a secure location!).
https://memory-alpha.fandom.com/wiki/Phage_(episode)

https://memory-alpha.fandom.com/wiki/Phage

To quote the Phage page above:
“It consumed the Vidiians, at first disrupting their genetic code, then devouring their body tissues and destroying cellular structures.”
1F80CEA2-82D8-4776-BECB-5395970FB6AE.jpeg 
They developed methods to transform the organs of other races to be compatible for transplant replacement of their own corrupted ones.

There seems no limit to the opportunities I have to bring up Star Trek: Attack Wing (who keeps mentioning Star Trek on a game podcast?) - I believe I’ve said before that I have the Vidiian ship Fina Prime:

This appears to be another example of poetic licence on the part of WizKids, as it’s another ship not named in the show so they’ve borrowed the name of the Vidiians’ home planet. In a thematic way, the Fina Prime is able to grapple other ships and send a boarding party in to kidnap crewmembers for dissection (the last bit is not part of game play [the dissection that is]).
A picture of the STAW model from BGG and the informative caption provided by the pic poster:
519F0EC0-ED70-4252-B0D4-22300571EBA1.jpeg 
Wanted to show how actuate (sic) this model is. Bat-like, it's featured not in the Voyager episode "Deadlock" but in two other episodes called "Resolutions" and "Coda." This model is a different Vidiian ship than depicted in the cards.

Having said all that, “phage” is not an invention of Star Trek but is a description of certain viruses.
https://en.wikipedia.org/wiki/Bacteriophage?wprov=sfti1https://en.wikipedia.org/wiki/Bacteriophage?wprov=sfti1


Coloured 3D glasses (Anaglyph 3D) go as far back as the mid 19th century, but their biggest pop-culture association is the mid 20th century - particularly the 1950s and sensational B-grade monster horror flicks like Creature From The Black Lagoon (Shocking!).
It has kept cropping up over the years as a cheap novelty in magazines and such. I have a vinyl compilation album of The Cramps with an anaglyph 3D cover (like the Ramones, they do punkish versions of 50s rock & roll).
B5A46AF9-E54E-4ACB-8087-CE8902D2344E.jpeg 
I also have an electronics catalogue from Jaycar (from a couple of years ago) which came with the red/blue glasses and had 3D images spotted throughout. They are always about cutting-edge technology! Actually that may have been the year they started pushing a cheapish 3D printer.

My first C64 was bought from an acquaintance who had another acquaintance who played on it a lot. It appears he was part of the package! (At the time - he’s not still hanging around 😁)

E8A7A4E2-FD73-4238-A598-AC9942C00F25.jpeg  Emilio Pablo Salgueiro Torrado was the designer of Phantomas 2 and according to my sources (that I Googled) he did die young but not quite as tragically young as Marc said. Not sure about the reliability of Marc’s source, but the two I have don’t quite agree on his year of death but both have him in his late twenties.
EMILIO PABLO SALGUEIRO TORRADO 1970-1996 ( https://spectrumcomputing.co.uk/index.php?cat=999&label_id=4370 )
This site, with a reasonably extensive Bio, has him living from 1970 to 1999:
https://www.mobygames.com/developer/sheet/view/developerId,197416/

I suggest Marc have a closer look at that floppy disk he got because I suspect it is actually an Amstrad 3” Floppy disk (which was in fact a Hitachi system) [though looking at his supplied pics, maybe not...{but why not!?}]. Unlike most 3½” floppies that were intended for use as a double-sided disk in drives always accessing both sides, the 3” is a DUAL sided “Flippy” intended for a single sided drive and needing to be flipped for each 180k side to be read. Just as C64 drives could unofficially have access to each 170k side of a 5¼” disk after it had a second notch on the case to remove write protect, each side of an Amstrad 3” has its own write protect switch.
More data sizes:
3½” Floppy capacity - 1.4meg high density double sided, 720K double density double sided (Apple Mac managed 800k)
C64 datasettes can typically store about 100 kByte per 30 minute side.
MiniDV tapes (similar to DAT and data backup tapes) for digital video cameras tend to dump around 12gig of data per hour of video, which is the standard tape length.

Regarding the Phantomas 2.0 remake, I had the romantic notion: Could “this guy” be his teenage coding friend from Phantomas 1? And... nup!
It’s not Enrique Cervera Mateu but Jordi Sureda and Santiago Ontanon (whoever they might be [I’ve done enough Googling]).

More speculation on the original naming of the two unrelated games (other than [but maybe, because of...] the relationship of the authors), from the bio linked above:
“Since the conception of both games had a lot of things in common, the people at Dinamic suggested them creating a shared main character, which was called Phantomas. Due to the fact that the development of Enrique's game was slightly ahead of Emilio's, they called it "Phantomas 1" while Emilio's was called "Phantomas 2".”

There was a very popular French fictional arch-villain from the early 20th century called Fantômas. With the protagonist of Phantomas 1 being a thief this may have been deemed appropriate, but also the literary Fantômas was created by 2 authors writing the stories together:
“First, the authors distributed the writing among themselves; their working method was to draw up the general plot between them and then go off and write alternate chapters independently of each other, meeting up to tie the two halves of the story together in the final chapter."
https://en.wikipedia.org/wiki/Fant%C3%B4mas?wprov=sfti1https://en.wikipedia.org/wiki/Fant%C3%B4mas?wprov=sfti1
Random item from my Tabletop Games Collection
[image] 
See it & the rest here:
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Mar
Crikey Mark, your knowledge knows no bounds, and your research multiplies those boundless binds into a multiverse of the infinite.

Perhaps you were an academic in another life. Or a wizard. Either way, I think what I’m saying is, you need a beard.
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bakersnarkMDW
Mar wrote:
Crikey Mark, your knowledge knows no bounds, and your research multiplies those boundless binds into a multiverse of the infinite.

Perhaps you were an academic in another life. Or a wizard. Either way, I think what I’m saying is, you need a beard.


Perhaps that’s why I just became Immortal (& don’t need a beard!) 😁
Random item from my Tabletop Games Collection
[image] 
See it & the rest here:
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Hwaygo
Vidiian ship in attack wing... I wonder if they just looked at a list of names of races and choose it cos it looked cool. I remember being really grossed out by that episode haha.
[AOAGoN]
[KSy3fj]
[updolaabc99]
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bakersnarkMDW
Hwaygo wrote:
Vidiian ship in attack wing... I wonder if they just looked at a list of names of races and choose it cos it looked cool. I remember being really grossed out by that episode haha.


Can’t say I was familiar with their work until I got the Attack Wing ship, and that was because it looked like I could use it to represent a large Federation Commander ship. The fact that there appear to be at least 4 episodes featuring them, it doesn’t seem too obscure a choice. It’s also a ship that comes with an interesting and playable scenario.
Random item from my Tabletop Games Collection
[image] 
See it & the rest here:
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